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Feature #423

Implement Patrol behavior

Added by Administrator Administrator 5 months ago. Updated about 1 month ago.

Status:
Closed
Priority:
Normal
Assignee:
Start date:
04/23/2026
Due date:
% Done:

0%

Estimated time:

Description

Within the instance player, we need to implement the Patrol behavior. This will require annotating an Enemy Combatant to keep track of what patrol point it is currently targeting, and changing that patrol point to the next one in its designated cycle.

This is dependent on #420, #421, and #422

#1

Updated by Frank Fernandez about 2 months ago

  • Status changed from New to Resolved
  • Assignee changed from Frank Fernandez to Jay Gischer

Basic idea is implemented and on dev now, please let me know if anything isn't working well.

#2

Updated by Administrator Administrator about 1 month ago

  • Status changed from Resolved to Closed

Pushed with 0.33.0

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