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Feature #421

Enhance Level Editor to allow for placing of patrol points

Added by Administrator Administrator about 1 month ago. Updated about 20 hours ago.

Status:
Resolved
Priority:
Normal
Assignee:
Start date:
04/23/2026
Due date:
% Done:

0%

Estimated time:

Description

In the Patrol behavior, enemies move through a sequence of grid points on the map. This sequence needs to be defined in the Level module (see #420), and the Level Editor needs to allow designers to add patrol points (we may need to have more than one cycle of patrol points, but we will stick with one).

This is dependent on completion of #420

#1

Updated by Frank Fernandez about 20 hours ago

  • Status changed from New to Resolved
  • Assignee changed from Frank Fernandez to Jay Gischer

Implemented on dev, should be good to go.

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