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Feature #411

Implement Kiting behavior

Added by Administrator Administrator 10 months ago. Updated about 1 month ago.

Status:
Closed
Priority:
Normal
Assignee:
Start date:
12/05/2025
Due date:
% Done:

0%

Estimated time:

Description

We have some options here as to how to handle a situation where the combatant starts its turn out of range.

I think we should probably pick something to get started, maybe advance to within range and shoot?

#1

Updated by Frank Fernandez about 2 months ago

  • Status changed from New to Resolved
  • Assignee changed from Frank Fernandez to Jay Gischer

Basic functionality is up and running on development now. Please let me know if something explodes or doesn't work right.

#2

Updated by Administrator Administrator about 1 month ago

  • Status changed from Resolved to Closed

Pushed with 0.34.0

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