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Support #319

Refactor Combatant Resolution to allow for easier integration of AI resolution

Added by Administrator Administrator about 2 years ago. Updated 24 days ago.

Status:
Closed
Priority:
Normal
Assignee:
Start date:
11/24/2023
Due date:
% Done:

0%

Estimated time:

Description

We plan to allow players to help resolve the AI actions of enemy combatants - within a limited framework. This is what is done, for instance, in both Sentinels of the Multiverse and Gloomhaven.

But to allow for this to be smoothly decoupled from one another and from character resolution, the code in playerWidget.js needs to be refactored a bit.

#1

Updated by Administrator Administrator 24 days ago

  • Status changed from New to Closed

We now have AI behaviors, so I guess this was accomplished.

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