Support #395
Refactor obstacles to use functional interface
Start date:
06/11/2025
Due date:
% Done:
0%
Estimated time:
Description
Something like map.hasObstcle(x,y) is what I have in mind. So it can look at both the map and tile data and return a consistent answer.
Maybe something like map.obstacles() that returns a list of all obstacles for the map/level?
Updated by Frank Fernandez 5 months ago
- Status changed from New to Feedback
- Assignee changed from Frank Fernandez to Jay Gischer
Obstacles are a type of Terrain as currently implemented. Keep as-is or make them separate things? If as-is then this is resolved by another ticket.
Updated by Administrator Administrator 4 months ago
- Status changed from Feedback to Closed
As-is is fine. Closing this ticket.